The Fourth Street Fantasy Convention is a bit different from other conventions that I go to. For one, there is a single programming track which means that everyone (mostly) goes to every panel. Most conventions that I attend are multi track which generally means that everything that I want to see is at the same time and the rest is just a matter of boredom control (OK, not quite that bad, but somehow programming managers always manage to pit the really good stuff against each other). Other than not having to decide which panel to go to, this allows for a certain amount of blending of the panels. That is, later panels can reference things that were discussed from earlier panels with a high level of confidence that most of the audience would know what they were talking about. This is both wonderful and a bit disconcerting at the same time.